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Darkwob
Senior Member
Join Date: Oct 2018
Location: Turkey
Old 05-17-2021 , 06:24   Re: [L4D2]AFK Manager Modification / Help Requests
Reply With Quote #13

Quote:
Originally Posted by notyouraverage View Post
done. have fun
Hi bro, the plugin is working successfully. but I realized there was a problem like this. Once a player was afk he would normally give a countdown message, no longer show him. can you solve this problem too?


PHP Code:
                        if (!IsRoot(client))
                            
PrintToChat(client"\x04[\x05AFK Manager\x04]\x01 You can spectate for \x04%d\x01 more seconds before you will be kicked."RoundToFloor(maxAfkKickTime specTime[client]));
                        
lastMessage[client] = GetClientTime(client);
                    }
                    if (
GetClientTime(client) - lastMessage[client] >= joinTeamInterval
                    {
                        if (!
IsRoot(client))
                            
PrintToChat(client"\x04[\x05AFK Manager\x04]\x01 Say \x05!join\x01 to join game.");
                        
lastMessage[client] = GetClientTime(client);
                    }
                } 
Also, can you prevent Survivor Da dead players from passing the spectator team by typing !Idle? Finally, I noticed one thing that a lot of players go to the spectator team using the command !idle in order not to die. Can you add a countdown to prevent this? After 15 seconds, he can make it to the audience team. Can you print it as a printhinttext?

like this
PHP Code:
PrinHinttext("After x seconds you will be afk"

Last edited by Darkwob; 05-17-2021 at 06:31.
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