Description:
This plugin announces tank spawns and locks the safehouse door until the tank is dead.
ATM L4D1 vs only. (For Coop just add the final map names)
Feature:
It makes rushers who try to skip the tank look really dump... when they try to open the safehouse door...
CVAR/Command list:
None
Changelog:
2020-03-05 (v1.0.3)
* Initial release.
2020-03-06 (v1.0.4)
* added l4d_vs_smalltown03_ranchhouse to "is final map" check because churchguy door would open after tank kill...
2020-03-28 (v1.0.7)
* added a workaround for the multiple tanks error, so it only announce the 1st tank and opens the door when all tanks are dead. It will not announce the second tank on final or when they get spawned via other addons
2021-12-18 (v1.1.6)
* added Marttts door checks plus the old one, added message on opening locked end door
2022-01-02 (v1.1.7)
* added Silvers replacement for the cooldown timer
Installation instructions:
Click 'Get Plugin' button, place SMX in the sourcemod plugins folder. Or compile it yourself.
Dependencies:
None
Bugs:
None atm
Plans:
None atm
Credits:
Based on code from:
* [L4D / L4D2] Lockdown System | 1.7 [Final] : Jan. 30, 2019 |
*
https://forums.alliedmods.net/showthread.php?t=281305
* Aya Supay for making the code look great again
* MasterMind420 for providing a fix to check for all kinds of ending checkpoint doors
* Silvers for check for "end maps" & replacement for cooldown timer
* Marttt for unethically adding support for l4d2 and timer to check tank and door checks
* ZBzibing for additional testing on door detection problem