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Lux
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Join Date: Jan 2015
Location: Cat
Old 10-12-2019 , 19:26   Re: [L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #22

Quote:
Originally Posted by larrybrains View Post
Can you explain what you mean by the them not being reloadable? Should I be running them as default plugins on server startup as opposed to optionally loaded on config startup?
I dunno how to explain, not being reloadable anymore from my post above.
https://forums.alliedmods.net/showpo...5&postcount=19

running it in default plugin folder would be easier and loading it later would be fine.

however it only needs to run once you can unload it and never load it again only at start up, since loading again will read the wrong offsets since they already patched, i could add a check i see no point other than avoiding errors.
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