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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-16-2021 , 00:15   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.7) [15-Feb-2021]
Reply With Quote #28

Quote:
Originally Posted by yzybb View Post
Why does the ragdoll effect disappear after the door falls on the ground? Then it's like sticking to the ground(The power of any weapon cannot make it move, just like sticking to the ground). Can you make it maintain the ragdoll effect forever? This is more real, now the effect is stuck to the ground, which makes people feel very strange.

Good Work
Quote:
Originally Posted by Kleiner View Post
Made Russian translation. Enjoy!
Code:
1.7 (15-Feb-2021)
    - Added cvar "l4d_safe_spam_physics" to allow the doors physics to persist or freeze after a specified amount of time. Requested by "yzybb".
    - Added Russian translations. Thanks to "Kleiner" for providing.
Added. Thanks
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