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[tf2] hook when physics objects collide?
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
10-19-2019 , 07:21 Re: [tf2] hook when physics objects collide?
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4
And what about SDKHook_
Touch
instead StartTouch?
What "model" variable = ? Is it a model supporting physics at all?
Try prop_physics instead.
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Last edited by Dragokas; 10-19-2019 at
07:27
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