Thread
:
[L4D2] Custom Sound Help!
View Single Post
ChrisP
Member
Join Date: Jan 2010
03-13-2010 , 15:19 Re: [L4D2] Custom Sound Help!
#
8
You wouldn't want to have them rebuild their audio cache because it takes a long time, much longer than them restarting their game. I too would like a way to make the sounds, as well as custom particle effects and textures, work without the client restarting their game, but I cant find a viable method for any of them.
ChrisP
View Public Profile
Send a private message to ChrisP
Visit ChrisP's homepage!
Find More Posts by ChrisP