Quote:
Originally Posted by HawK89
Oh wow, I figured out why it has been crashing. 64 is the MAX player slot, and that is what I have, but I also run STV.
Reason why it didn't crash of first map load is because STV wasn't allowed to enter, until map change, it appears, causing player slot to 65. I just ran it at 63 slot +1 STV and it worked fine.
If you used my launch options, you would of had the same error since that is where I specify my maxplayers.
Ahh... wasted hours and re-downloading stuff because of an invalid player slot. Well good thing is, CSSDM works fine
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Then there is a weird issue. Here is my server running with 64 slots and sourcetv added. Also changed map a few times. Still no crash.
Code:
status
hostname: Counter-Strike: Source
version : 1.0.0.72/22 4981 secure
udp/ip : 192.168.1.101:27015
map : de_dust2 at: 0 x, 0 y, 0 z
sourcetv: port 27020, delay 30.0s
players : 7 (65 max)
# userid name uniqueid connected ping loss state adr
# 8 "SourceTV" BOT active
# 9 "[BOT] Perry" BOT active
# 10 "[BOT] Kevin" BOT active
# 11 "[BOT] Jeff" BOT active
# 12 "[BOT] Josh" BOT active
# 13 "[BOT] Jerry" BOT active
# 14 "[BOT] Alfred" BOT active
Terrorist bot spawned outside of a buy zone (-2147, 1816, 9)