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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 10-22-2014 , 05:30   Re: [CSGO] BOT'S Don't Join .
Reply With Quote #5

As he gave me rcon acces to his server:
Code:
"bot_add"  game                                                                  - bot_add <t|ct> <type> <difficulty> <name> - Adds a bot matching the given criter        
"bot_add_ct"  game                                                               - bot_add_ct <type> <difficulty> <name> - Adds a Counter-Terrorist bot matching th        
"bot_add_t"  game                                                                - bot_add_t <type> <difficulty> <name> - Adds a terrorist bot matching the given c        
"bot_all_weapons"  game                                                          - Allows the bots to use all weapons                                                      
"bot_autodifficulty_threshold_high" = "0.0" ( def. "2.0" ) min. -20.000000 max. 20.000000 game replicated - Upper bound above Average Human Contribution Score that a bot m
ust be above to c                                                                                                                                                          
"bot_autodifficulty_threshold_low" = "-2.0" ( def. "-6.0" ) min. -20.000000 max. 20.000000 game replicated - Lower bound below Average Human Contribution Score that a bot 
must be below to c                                                                                                                                                         
"bot_chatter" = "off" ( def. "normal" ) game replicated                          - Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'.          
"bot_crouch" = "0" game cheat                                                                                                                                              
"bot_debug" = "0" game cheat replicated                                          - For internal testing purposes.                                                          
"bot_debug_target" = "0" game cheat replicated                                   - For internal testing purposes.                                                          
"bot_defer_to_human_goals" = "0" game replicated                                 - If nonzero and there is a human on the team, the bots will not do the scenario t        
"bot_defer_to_human_items" = "1" game replicated                                 - If nonzero and there is a human on the team, the bots will not get scenario item        
"bot_difficulty" = "2" ( def. "1" ) game replicated                              - Defines the skill of bots joining the game.  Values are: 0=easy, 1=normal, 2=har        
"bot_dont_shoot" = "0" game cheat replicated                                     - If nonzero, bots will not fire weapons (for debugging).                                 
"bot_freeze" = "0" game cheat                                                                                                                                              
"bot_goto_mark"  game cheat                                                      - Sends a bot to the marked nav area (useful for testing navigation meshes)               
"bot_goto_selected"  game cheat                                                  - Sends a bot to the selected nav area (useful for testing navigation meshes)             
"bot_join_after_player" = "1" game replicated                                    - If nonzero, bots wait until a player joins before entering the game.                    
"bot_join_team" = "any" game replicated                                          - Determines the team bots will join into. Allowed values: 'any', 'T', or 'CT'.           
"bot_kick"  game                                                                 - bot_kick <all> <t|ct> <type> <difficulty> <name> - Kicks a specific bot, or all         
"bot_kill"  game cheat                                                           - bot_kill <all> <t|ct> <type> <difficulty> <name> - Kills a specific bot, or all         
"bot_knives_only"  game                                                          - Restricts the bots to only using knives                                                 
"bot_loadout" = "" game cheat                                                    - bots are given these items at round start                                               
"bot_max_vision_distance_override" = "-1" min. -1.000000 game cheat replicated   - Max distance bots can see targets.                                                      
"bot_mimic" = "0" game cheat                                                                                                                                               
"bot_mimic_yaw_offset" = "180" game cheat                                                                                                                                  
"bot_pistols_only"  game                                                         - Restricts the bots to only using pistols                                                
"bot_place"  game cheat                                                          - bot_place - Places a bot from the map at where the local player is pointing.            
"bot_quota" = "10" game replicated                                               - Determines the total number of bots in the game.                                        
"bot_quota_mode" = "fill" ( def. "normal" ) game replicated                      - Determines the type of quota.                                                           
Allowed values: 'normal', 'fill', and 'match'.                                                                                                                             
If                                                                                                                                                                         
"bot_randombuy" = "0" game cheat                                                 - should bots ignore their prefered weapons and just buy weapons at random?               
"bot_show_battlefront" = "0" game cheat                                          - Show areas where rushing players will initially meet.                                   
"bot_show_nav" = "0" game cheat replicated                                       - For internal testing purposes.                                                          
"bot_show_occupy_time" = "0" game cheat                                          - Show when each nav area can first be reached by each team.                              
"bot_snipers_only"  game                                                         - Restricts the bots to only using sniper rifles                                          
"bot_stop" = "0" game cheat replicated                                           - If nonzero, immediately stops all bot processing.                                       
"bot_traceview" = "0" game cheat replicated                                      - For internal testing purposes.                                                          
"bot_zombie" = "0" game cheat replicated                                         - If nonzero, bots will stay in idle mode and not attack.                                 
"custom_bot_difficulty" = "0" game client replicated                             - Bot difficulty for offline play.                                                        
"mp_buy_anywhere" = "1" ( def. "0" ) game notify replicated                      - When set, players can buy anywhere, not only in buyzones. 0 = default. 1 = both         
"mp_buy_during_immunity" = "0" game notify replicated                            - When set, players can buy when immune, ignoring buytime. 0 = default. 1 = both t        
"mp_do_warmup_offine" = "0" min. 0.000000 max. 1.000000 game replicated          - Whether or not to do a warmup period at the start of a match in an offline (bot)        
"mp_logdetail" = "0" min. 0.000000 max. 3.000000 game                            - Logs attacks.  Values are: 0=off, 1=enemy, 2=teammate, 3=both)                          
"mp_radar_showall" = "0" min. 0.000000 max. 3.000000 game replicated             - Determines who should see all. 0 = default. 1 = both teams. 2 = Terrorists. 3 =         
"mp_randomspawn" = "0" game replicated                                           - Determines whether players are to spawn. 0 = default; 1 = both teams; 2 = Terror        
"nav_lower_drag_volume_min"  game cheat                                          - Lower the bottom of the drag select volume.                                             
"nav_raise_drag_volume_min"  game cheat                                          - Raise the bottom of the drag select volume.                                             
"sv_showimpacts" = "0" game replicated                                           - Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only,        
"sv_stressbots" = "0"                                                            - If set to 1, the server calculates data and fills packets to bots. Used for perf

Last edited by h3bus; 10-22-2014 at 05:30.
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