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Accelerator
Senior Member
Join Date: Dec 2010
Location: Russia
Old 06-17-2021 , 00:36   Re: [L4D2] Pounce Damage Uncap
Reply With Quote #35

I found a new signature (maybe incorrect), but it looks like it need to change the offsets now. I don't have the old server_srv.so to figure out what has changed.

Code:
.text:009A4177 0F 2F 05 E8 C2 BE+                comiss  xmm0, ds:dword_BEC2E8
.text:009A417E 0F 86 B4 02 00 00                 jbe     loc_9A4438
.text:009A4184 A1 5C 98 FF 00                    mov     eax, ds:dword_FF985C
.text:009A4189 0F 2F 05 DC C2 BE+                comiss  xmm0, ds:dword_BEC2DC
.text:009A4190 F3 0F 10 48 2C                    movss   xmm1, dword ptr [eax+2Ch]
.text:009A4195 73 1B                             jnb     short loc_9A41B2
.text:009A4197 F3 0F 59 0D DC CB+                mulss   xmm1, ds:dword_CFCBDC
.text:009A419F 0F 28 F9                          movaps  xmm7, xmm1
.text:009A41A2 F3 0F 10 0D E0 CB+                movss   xmm1, ds:dword_CFCBE0
.text:009A41AA F3 0F 58 C8                       addss   xmm1, xmm0
.text:009A41AE F3 0F 59 CF                       mulss   xmm1, xmm7
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Last edited by Accelerator; 06-17-2021 at 00:38.
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