View Single Post
Stropy
Senior Member
Join Date: Feb 2016
Old 09-08-2017 , 12:01   Re: [TF2] SMFire 1.7
Reply With Quote #26

Ey! Back with another bug & suggestions:

The bug: Was moving a crate, some fok killed me, and then I just typed "sm_fire !aim move" (I wasn't aiming at any prop, just ground) and the server crashed

EDIT: Found this in error logs, not really sure what I was doing when it popped tho.
PHP Code:
L 09/08/2017 12:38:12: [SM]   [1Line 444, /groups/sourcemod/compiler-1.8/include/entity_prop_stocks.inc::SetEntityRenderColor
L 09
/08/2017 12:38:12: [SM]   [2Line 214, /home/forums/content/files/2/7/9/7/9/4/165182.attach::OnPlayerRunCmd
L 09
/08/2017 12:38:12: [SMException reportedSetEntityRenderColor not supported by this mod 
The suggestions:
Create a copy of the prop when moving it via +speed, similarly to the shifting copy
Maybe add a logging option? I mean, I don't need it, I am the only admin with access to it, since I overrided it to z, but in larger communities it may be, or may not be useful
For the multiple selection: Maybe a selection for a props spawned from the same save file? eg "sm_fire !file loadprops cratehouse1" and then "sm_fire !cratehouse1 <action>" <- That may be a workaround for the 2 point selection, but I am not sure if it is easier, or not.

Last edited by Stropy; 09-08-2017 at 12:51.
Stropy is offline