View Single Post
Author Message
NanoC
Veteran Member
Join Date: Jan 2016
Location: Argentina
Old 06-14-2020 , 19:11   [CS:GO] ReservedSlots using 'connect' and limit bypass fix [UPDATED 04/04/2021]
Reply With Quote #1

Reserved Slots using 'connect' and client limit bypass fix

Plugin's features:
- Reserved slots for VIPs with Reservation Flag (a). They can join to the server typing connect <serverip> on console even if the server is full (example: 32/32)

- No need any 'connect' extension anymore, just PTaH (See requeriments)

- Fixed the connect <serverip> issue from CS:GO. There're a lot of open threads talking about this issue. Basically when a public user type connect <serverip> on console, he can join to the server even if it's full.
This plugin fix that and they won't be able to join if the server is full anymore (they will be kicked after they join)
By the way these are some images from my server some months ago, to show you about the issue on CS:GO:


-----------------------------------


============================================= ===========

Cvars

sm_reserved_slots_enabled "Enables/disables this plugin"
sm_reserved_slots_type "Who gets kicked out: 1 - Highest ping player, 2 - Longest connection time player, 3 - Random player, 4 - Shortest connection time player"
sm_reserved_slots_reason "Reason used when kicking players"

sm_reserved_slots_fullserverreason "Reason used when someone without privileges join"
sm_reserved_slots_kick "1 - Enable VIP connect kick method only, 0 - Disable VIP connect kick method only"

============================================= ===========

Requirements

PTaH

============================================= ===========

DOWNLOAD VIA GITHUB

Main page

Direct download
__________________

Last edited by NanoC; 04-04-2021 at 11:18.
NanoC is offline
Send a message via Skype™ to NanoC