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pear
Member
Join Date: May 2017
Location: sea
Old 08-25-2017 , 10:48   Re: [TF2] SMFire 1.5
Reply With Quote #7

There I updated it to 1.5:

Added ability to save and load props from a file. (Note that it will save all the props the target spawned with "!aim prop" only).
To save your own props do sm_fire !self saveprops <filename> and it will save them to data/smfire/filename_userid.cfg and sm_fire !self loadprops <filename> spawns them into the map. It will add your userid to the filename so that every user can have their own set of saves. So you can't load other peoples saves aka security mehehe. You can delete any file in data/smfire using sm_fire !self deletefile <entire filename>. Thats the only command where target will be ignored. There's no map restriction yet for debug purposes o3o. Haven't tested this much and there might be many bugs with this but give it a try!

I also added "!aim move" which allows you to move a prop like in a map editor KINDA... ye. (u gotta bind +speed to something tho)

EDIT: 1.5.2 - Alright, added map restriction so now you can't load props from a different map.

EDIT: 1.5.9 - deletefile removed, now it's sm_fire !file delete <filename>

Last edited by pear; 08-26-2017 at 15:37.
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