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TotenKopf
New Member
Join Date: Aug 2009
Old 08-09-2009 , 09:31   Re: [L4D] VS Infected Bots (1.7.4)
Reply With Quote #4

I have never tested this one on my coop server until today - works very impressive - it actually gives me ability to control whole gameplay by cutting spawn times for special infected to 15-20secs and tuning up to 3 hunters at the same time...
Haven't detected a single bug playing 2 hours on coop server. No crashes - works great!
Now "EXPERT" really feels like "EXPERT"...
IMPRESSIVE WORK mi123645
Many thanks
I am actually looking at the plugin very seriously, because it is MOST required plugin for my servers, so if you don't mind - I'll give you few suggestions for next version here:
1. That would be VERY helpful if you'd add cvar for enabling/disabling ability for players to join infected on coop-based servers. Pretty much annoying when some noobs are joining in a mid game, saws "the !ji" message and starts griefing by joining oposite team.
2. (OPTIONAL) IF it is possible (and I distress IF) - you should add cvars for setting numbers of all types of infected (like you did with a hunter class)...
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