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SM Nextmap Info - Countdown and MapEnd - GunGame Support
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zerak
Senior Member
Join Date: Feb 2008
08-29-2008 , 17:38 Re: SM Nextmap Info
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Just a brainstorm:
There is a lot more conditions and commands that could lead to a new map, you could add those (take a look at mapchooser for other events that can cause mapchange including special cases like bonus round/time) then you could also try to hook on commands that cause change (like nextmap).
By looking at the code slightly I can't see a test if the round is the last (winlimit or round limit).
for clarification, what is the purpose of "sm_nextmapinfo_loop" ?
zerak
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