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[TF2] Taunt Rate Limiter
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
06-03-2013 , 14:25 Re: [TF2] Taunt Rate Limiter
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The OnMapStart logic doesn't do much for you since you use OnClientPutInServer which would clear the array anyways. You don't really need to store global handles and use OnConfigsExecuted, instead you can sync the variables in OnPluginStart. Seems fine otherwise, nice hotfix.
KyleS
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