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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 07-11-2011 , 19:09   Re: SuperNades - Modify HE Damage and Radius
Reply With Quote #29

Uh... just a little thing...

Damage can't be changed, as GetEntPropFloat(edict, Prop_Data, "m_flDamage") return 0.0...

only radius can be changed; and if radius is bigger, then same goes for damage.

Anyone remember if "m_flDamage" could really be changed before ? Because that "0.0" intrigues me.
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