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I didn't want to hardcode the teleports because when you enter one it'll face you in one direction only no matter how you entered it, it won't have random destinations either. With my method, how you go in is how you come out, as it is in the xxl servers. Also, this method is a must for moveback and moveback2 or else it would be retarded walking through them and then flying out with a trigger_push trying to emulate how it's supposed to work.
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If you know how to work with entities, it will be easy to fix. I'll take a look on that map later.
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