View Single Post
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 01-07-2014 , 17:07   Re: [TF2] gScramble (Redux)
Reply With Quote #78

Quote:
Originally Posted by _david_ View Post
I only have the last version on a bitbucket repo, so I don't have any diff's between the versions if that is what you are looking for.
Sadly, that was. I have some changes I did way back in 3.0.13 and I wanted to see if redoing any of those in redux would break anything.

I suppose I could compare 3.0.13 versus 3.0.19 directly.

Edit: The changes were dealing with the preround scramble... basically, forcing players to a team before doing said scramble. Also, making it so that the preround scramble didn't block a scramble vote/command later in the round.

I also want to look at the internals and see when it decides to scramble... and move it from round start to round end if necessary so I can pop the UI message that says rounds will scramble next round (after finding out which teamplay_alert alert_type is the scramble warning).
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 01-07-2014 at 17:11.
Powerlord is offline