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zeroibis
Veteran Member
Join Date: Jun 2007
Old 04-24-2012 , 22:13   Re: Detect stuck player
Reply With Quote #3

I would be interested in testing this out. What I do is move the player slightly and then check their location. If their location is the same they are stuck.

Also does the IsStuckInEnt() stock return stuck is a player is stuck in the map or only objects on the map?

Ah I see you would just use 0 to compare the ent.
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Last edited by zeroibis; 04-24-2012 at 22:17.
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