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Ilusion9
Veteran Member
Join Date: Jun 2018
Location: Romania
Old 07-27-2019 , 16:38   Re: [CSGO] Bombsite Locker
Reply With Quote #8

Yeah, cause the author created Site B before Site A. I tested the map, and site A will be locked if I set site B to be locked.

In de_dust2_winter, site B has 428 entity index and site A 431 which is wrong.

From valvesoftware wiki page:
HTML Code:
The bombsites are assigned as A and B in the order the func_bomb_target entities were created.
https://developer.valvesoftware.com/...mb_Defusal_Map

All maps should respect the standards in order to work correctly.
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Last edited by Ilusion9; 07-27-2019 at 16:38.
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