Thread: [TF2] Set Class
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Tylerst
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Join Date: Oct 2010
Old 02-28-2011 , 18:31   Re: [TF2] Set Class
Reply With Quote #9

Quote:
Originally Posted by Agentnightslayer View Post
On my Server I run the High Five Plugin(https://forums.alliedmods.net/showthread.php?t=147305) with this and it seems to leave behind a lot of civilian models from the original class the person was. Is there any way to get rid of the models/fix this?

Just glancing at the code, it should only be a problem if you use it mid high-five. If that's the case, I'll see what I can do, such as disallow setclass during taunts if sm_high_five_version cvar is found.

If you have this problem with setting class and doing the high-five after, then I'm not sure what I can do to fix it. The high-five plugin seems to check class/model, make the player invisible, and spawn a new model to play the animation during a stun state(to allow thirdperson I assume), hence this plugin shouldn't cause an issue since it changes the class(and the model) if used before the high-fire.
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