1.26 (27-Oct-2021) - Added command "sm_tele" to teleport clients to aim position or specific vector. Requested by "Dragokas". - Added command "sm_collision" to toggle collision on a specified entity. Requested by "canadianjeff". Thanks to "Dragokas" for the stock. - Added commands "sm_solid" and "sm_solidf" to return the solid type and solid flags from a value. - L4D1 & L4D2: Changed command "sm_nospawn" to block common spawning. Thanks to "Dragokas" for reporting.