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SoulWeaver16
Senior Member
Join Date: May 2021
Location: Uruguay
Old 06-03-2021 , 19:54   Re: Polymorph: Mod Manager
Reply With Quote #1028

Quote:
Originally Posted by fysiks View Post
It will attempt to use the last mod (determined by name) that was last used if it is still configured as an option. If it can't find the mod, it will set up the first mod listed in your configuration and you will be forced to restart the server to have it load that mod's plugins.
I understand, even so, it seemed strange to me or something that I configured is not right
In any case, it happened that it had all three modes (4 actually)
0_Normal (That to play de_ cs_ as_ with active targets)
1_GunGame
2_Deathmatch
3_Zombie Plague Ammo Pack
4_Zombie Plague Money
And whenever I deleted the plugin_polymorph file
When starting a server, force to restart it, it took the Zombie Plague anyway
I made sure to configure your plugins within the corresponding .ini file
so there was no plugin_zombieplague or anything like that.
It doesn't matter anyway, I deleted all the settings and started again, but it seemed curious to comment on it.
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