I found only one thing wrong on code!
On taser, the credits are from bhop! Only this
PHP Code:
void Item_Taser(int client, char [] name)
{
if (IsPlayerAlive(client))
{
g_iCredits[client] -= gc_bBhop.IntValue;
Forward_OnPlayerBuyItem(client, name);
int taser = GivePlayerItem(client, "weapon_taser");
SetEntProp(taser, Prop_Send, "m_iPrimaryReserveAmmoCount", 0);
SetEntProp(taser, Prop_Send, "m_iClip1", 3);
CPrintToChat(client, "%t %t", "shop_tag", "shop_taser");
CPrintToChat(client, "%t %t", "shop_tag", "shop_costs", g_iCredits[client], gc_bBhop.IntValue);
}
else CPrintToChat(client, "%t %t", "shop_tag", "shop_alive");
}