View Single Post
Author Message
Silverss
Junior Member
Join Date: Mar 2010
Location: Hungary
Old 09-27-2011 , 09:02   HLDS (not beta) Server Update Aug 15 2011 (5408)
Reply With Quote #1

I did not find a topic about new HLDS, I thought I open it. Good talk about new Update.

Changelog:
Code:
- Added sv_logsecret support
- Added sv_filetransfermaxsize to limit the size of a file the game server will try to send to a client
- Added halflife.wad and xeon.wad to the not allowed to download to a client list
- Increased max heapsize of 128mbyte for the dedicated server, default to 40mb still
- Added sv_allow_dlfile, if set to 1 and sv_downloadurl is set still allow local downloads
- changed motd_write to only work if the process is running an active server and the command is from the console
- prevented several client redirection exploits when connecting to a server
- Changed "Non-sprite set to glow!\n" debug console output to be dev only
- Implemented new crash reporting system, now with Linux support.


Updating process(linux):
Code:
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 35


Updating 'Linux Server Engine' from version 55 to version 65

2.03%   downloading ./core_i386.so
5.64%   downloading ./crashhandler.so
9.77%   downloading ./engine_amd.so
13.99%  downloading ./engine_i486.so
18.11%  downloading ./engine_i686.so
19.02%  downloading ./filesystem_stdio_i386.so
19.72%  downloading ./hlds_amd
20.42%  downloading ./hlds_i486
40.02%  downloading ./libsteam.so
43.43%  downloading ./libsteam_api_c.so
44.49%  downloading ./libtier0_s.so
46.27%  downloading ./libvstdlib_s.so
48.21%  downloading ./proxy_i386.so
89.91%  downloading ./steamclient.so

Checking/Installing 'Half-Life Base Content' version 12


HLDS installation up to date


Server Console:

Code:
Auto detecting CPU
Using Pentium II Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5408)
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 22:54:48 Aug 15 2011 (5408)
STEAM Auth Server


Known Issues:
Code:
- Is it possible to fix/find a workaround related to sv_downloadurl,
where if you disconnect while you were downloading from the url,
once you reconnect, you download from game server.
You have to restart steam to download again from the url. Quite annoying.
- Could you increase the max item limit to 1024 ?
( model, sound, and generic ).
It's probably just some define to change and nowadays it won't hurt.
Also 1024 is fairly reasonable and I don't see what reasons you could refuse to update a bit.
Sorry If already asked, I don't remember seeing an answer.


Install:

Run HLDS Update.
./steam -command update -game “SOMEGAME” -dir

My opinion:
It works fine, I think you should install it because it fixes the exploits, and some freezes.

Tested with (by me):
Mods/plugins:
AMXMODX v1.8.1.3746
Advanced Team Attack Control v2.5.5.5
MetaMod v1.19
GunGame AMXX v2.12
xREDIRECT - server redirect menu v1.0.3.3
PODBot v3.0B20b
Etc.:
sv_downloadurl


Sorry for my bad english!

Last edited by Silverss; 11-19-2011 at 07:48.
Silverss is offline
Send a message via MSN to Silverss Send a message via Skype™ to Silverss