Try this new version. You can control the delay of fire spots through the "
l4d_projectile_hittable_molotov_delay" new cvar.
Isn't exactly what you asked for, it still will leave fire on the floor, but maybe is better than the previous one.
Code:
Change Log:
1.0.2 (31-October-2020)
- Added cvar to delay the fire spots generated by molotovs.
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