Quote:
Originally Posted by micazoid
This is sexy.
Two Questions:
Does this affect Serverperformance (I think not more then many talking peaople)
And is there a way to speak at all without changing the channel? I think this is using the ingame voice? Per default this voice is binded to k I think
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A: if anyone get performance issues i will try to improve my plugin, but at the moment all seems to be fine
B: no yet, but most code to do this is included in 2.0 i'm sure with next update i get this working
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