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Fleepster99
Senior Member
Join Date: Apr 2010
Old 08-30-2010 , 22:34   Re: [L4D2] Survivors Deathmatch 1.0.1
Reply With Quote #28

Quote:
Originally Posted by Stormhold View Post
Sorry for very rude ( not even bad ) english...
How about adding cvars kinda...
1. dm_survivortakedown - 0 //(1 - player can be incapacitated; 0 - instant death)
2. dm_surviordownhealth - 30 //(How many health has incapacitated survivor)

Too many troubles, eh?
Hm i don't know about adding incap because i think most people don't want to wait :/ a long time to play again and i think if someones incaped their going to get killed and probably won't kill someone. If more people like this idea maybe il add a cvar for it .
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