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[Bug] Needs a fix
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heliumdream
Senior Member
Join Date: Aug 2006
07-08-2016 , 10:46 Re: [Bug] Needs a fix
#
2
1) Just why? If a player has Punisher, they have effectively infinite ammo...who cares if you have a larger clip?
2) This is not so much a bug, but a code collision.
I didn't look super hard, but make sure the number tables in both scripts share the same values.
The values you punch in for trigger, you should make the same changes to the punisher script.
This should make punisher aware of the newer, bigger clip sizes initiated by trigger.
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