Quote:
Originally Posted by azalty
Yea sorry, my bad, wasn't on purpose.
Didn't see that you proposed using a StringMap, just learned about their existence and yea, it seems like an even better solution. Not exactly sure how it works so can't say.
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It stores key <---> value pair ( like keyvalues ) without nodes or trees, the key is always required to be a string ( like Steam ID, so you don't need IntToString... ) and the value can be anything.
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