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: [Solved]
[TF2] Detect when player leaves spawn area
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Theon32
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Join Date: Sep 2018
Location: mvm_isolation_rc3
04-08-2019 , 06:49 Re: [TF2] Detect when player leaves spawn area
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I solved it myself by using a 3 second timer as a cooldown and freezing the player during it with SetEntityMoveType. Thanks for all the help!
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