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[L4D & L4D2] Target Override (2.29) [25-Mar-2024]
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tRololo312312
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Join Date: Apr 2015
05-05-2020 , 13:11 Re: [L4D & L4D2] Target Override (2.5) [07-Apr-2020]
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I "hardcoded" it so its not really usable in this situation but i used "L4D_IsInLastCheckpoint" from your L4Dhooks plugin and it works okay.
BTW, is it possible to patch the maximum limit for the missions and get rid of the infamous "GameData: Too many missions installed, not advertising for mission "x" "?
It really prevents us server hosters from having more than about ~75 campaigns installed and have them all show for public matchmaking...
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