Quote:
Originally Posted by shustas
hm... sounds fun
In css, it spawns only on the first round. After that, the model doesnt spawn back. All the responses and that are working.
Plus these errors:
L 07/28/2009 - 21:54:50: [SM] Native "TeleportEntity" reported: Entity 151 is not valid or is freed
L 07/28/2009 - 21:54:50: [SM] Displaying call stack trace for plugin "SourceBot.smx":
L 07/28/2009 - 21:54:50: [SM] [0] Line 436, SourceBot.sp::TeleClient()
L 07/28/2009 - 21:55:24: [SM] Native "TeleportEntity" reported: Entity 151 is not valid or is freed
L 07/28/2009 - 21:55:24: [SM] Displaying call stack trace for plugin "SourceBot.smx":
L 07/28/2009 - 21:55:24: [SM] [0] Line 436, SourceBot.sp::TeleClient()
L 07/28/2009 - 21:57:29: [SM] Native "GetEntPropVector" reported: Entity 133 is invalid
L 07/28/2009 - 21:57:29: [SM] Displaying call stack trace for plugin "SourceBot.smx":
L 07/28/2009 - 21:57:29: [SM] [0] Line 2010, SourceBot.sp::LifeTick()
L 07/28/2009 - 21:57:29: [SM] Native "GetEntPropVector" reported: Entity 133 is invalid
L 07/28/2009 - 21:57:29: [SM] Displaying call stack trace for plugin "SourceBot.smx":
L 07/28/2009 - 21:57:29: [SM] [0] Line 2010, SourceBot.sp::LifeTick()
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Those errors means that the entity no longer exists. I'm sorry I don't know CSS events, if someone knows how to catch a new round in CSS, please tell me how, I'll make it spawn again after a new round.
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