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[CS:S] Z-Props (Redux) v1.3.4 (Updated: 8/24/13)
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
02-12-2013 , 14:21 Re: Z-Props (Redux)
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Key changes from v1.3.0 (Original) and v1.3.1 (Redux)
Applied a coding style to entire plugin for future updates.
All Translations have been renamed and are not compatible with prior.
Added cvar zprop_config, which lets you change the zprop configuration file whenever you wish.
Lets you create zprop files for each map, to help balance or whatever you fancy.
Added cvar zprop_team_restrict, which allows you to restrict the !zprop command to humans and/or zombies.
Added cvar zprop_commands, which lets you define which commands access the ZProp feature.
Removes the hardcoded !zprop access.
Added zprop_enabled, which allows you to enable/disable the entire plugin.
Optimized aspects of the plugin where possible.
Cached contents pf prop defines to remove unnecessary load.
Added support for morecolors.inc and Zombie:Reloaded natives.
Replaced zprop_credits_spawn with zprop_credits_spawn_human and zprop_credits_spawn_zombie.
Added support for updating cvars in-game.
Renamed version cvar from gz_zprop_version to sm_zprop_version.
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