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[Any] Set Start Health
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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
07-15-2011 , 18:13 Re: [Any] Set Start Health
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9
Quote:
Originally Posted by
cpgrules
yes I have that one also. The bot gets killed eventually, usually around 1 min or so. I tried a repeat script to try and keep the bot alive, but it just extends his life another min or so. Seems the only way is to change an entire class's health in its ctx file and to keep it next to a locker. This is on an achievement server to get the pyromancer achievement
Would it need to be only 1 bot or could it be all bots ?
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