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Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 11-05-2022 , 23:41   Re: [L4D & L4D2] Survivor Utilities (API) (v 1.3.5) [08-Sep-22]
Reply With Quote #30

This is still showing up in the error logs (L4D1)
Any ideas ?

Quote:
Originally Posted by Dominatez View Post
Hi Earendil,

It is now showing.
Code:
[SM] Exception reported: Invalid convar handle 0 (error 4)
[SM] Blaming: l4d_survivor_utilities.smx
[SM] Call stack trace:
[SM]   [0] ConVar.IntValue.get
[SM]   [1] Line 371, l4d_survivor_utilities.sp::GameConVars
[SM]   [2] Line 285, l4d_survivor_utilities.sp::OnConfigsExecuted
This is now filling up my error logs when i play with more than 4 players (20 Player server - L4D1)
Code:
[SM] Exception reported: Client 5 is not in game
[SM] Blaming: l4d_survivor_utilities.smx
[SM] Call stack trace:
[SM]   [0] GetClientTeam
[SM]   [1] Line 912, l4d_survivor_utilities.sp::IsAliveSurvivor
[SM]   [2] Line 743, l4d_survivor_utilities.sp::L4D_OnGetRunTopSpeed
[SM]   [4] Call_Finish
[SM]   [5] Line 1411, l4dd\l4dd_forwards.sp::GetSpeed
[SM]   [6] Line 1388, l4dd\l4dd_forwards.sp::DTR_CTerrorPlayer_GetRunTopSpeed_Post

Last edited by Dominatez; 11-06-2022 at 14:11.
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