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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 01-12-2013 , 12:26   Re: Release: Zombie:Reloaded 3.1
#12

The ZR API is missing a lot so I see the need for expanding it. There are already a few people who modify ZR and need to reapply their modifications every time we update it.

All three of your suggestions are valid requests, and I'll check it out. But I can't give an ETA. I might finish quickly or something else might require me to postpone it.

Some of the game modes can probably be enabled in the beginning of a round, but I haven't tested it. Theoretically it should work as long as classes are reloaded and reapplied for modes that require it (zr_config_reload and zr_class_reload commands). Most of the modes just modify infection and respawn settings so it should be fine. Remember that these game modes are just pure reconfigurations of ZR between maps.
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Richard Helgeby

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