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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 06-04-2013 , 04:05   Re: [TF2] Taunt Rate Limiter
Reply With Quote #6

Quote:
Originally Posted by KyleS View Post
The OnMapStart logic doesn't do much for you since you use OnClientPutInServer which would clear the array anyways. You don't really need to store global handles and use OnConfigsExecuted, instead you can sync the variables in OnPluginStart. Seems fine otherwise, nice hotfix.
Yeah, didnt really think it over much, the vars are all 0 which happens when the plugin loads, so it wont even matter for late loads anyay. I mostly made this while some kid was crashing all of my servers at 3am, and then quickly modified it this morning because someone wanted it for their vsh server.

I think the convar stuff is something i had coypasted from something else so long ago i just forgot about, it's probably in a bunch of my plugins. Thanks for the heads up, I'll look it tomorrow.
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