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[TF2] Glowing MvM money
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Pelipoika
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Join Date: May 2012
Location: Inside
03-28-2016 , 13:40 Re: [TF2] Glowing MvM money
#
4
Quote:
Originally Posted by
Naydef
Interesting way to use "tf_taunt_prop", I've see this method before. Just some questions:
What this line does?
PHP Code:
SetEntProp
(
ent
,
Prop_Send
,
"m_fEffects"
,
iFlags
|(
1
<<
0
)|
16
|
8
);
The last time I used your way to make prop_physics_override to glow, I didn't succeed. Is there some way to make prop_plysics_override entities to glow?
1. (1 << 0) or 1 is EF_BONEMERGE, 16 is EF_NOSHADOW and 8 is EF_NOINTERP which propably isn't needed.
2. You should be able to do what i do with the money on any entity
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