Ported to AMXX
Code:
/* AMX(x) Mod script.
*
* Admin Weapon II
* by Mattcook
*
*
* Description: Give clients weapons.
*
* Settings: amx_weaponmsg (0/1) - announces when a player gets a weapon
*
* Usage: amx_weapon <authid, nick, @team, @all or #userid> <weapon #>
* Example: amx_weapon Mattcook 43
*
*/
#include <amxmodx>
#include <amxmisc>
#include <fun>
Weapon codes:
Code:
11= USP
12= Glock
13= Deagle
14= 228
15= Dualies
16= 5-7
21= Pump Shotty
22= Auto-Shotgun
31= MP5
32= TMP
33= C90
34= Mac-10
35= UMP
40= Clarion
41= Kreig552
42= AK47
43= M4A1
44= Bullop
45= Scout
46= AWP
47= T-Autosniper
48= CT-Autosniper
49= Galil
51= Para
81= Kevlar
82= Kevlar + Helmet
83= Flashbang
84= HE Grenade
85= Smoke Grenade
86= Defuse Kit
87= Nightvision Goggles *Item Currently Non-Working*
88= Sheild
99= ALL GUNS
95= PARA,Dualies,Kit,Nades
96= AWP,Deagle,Kit,Nades
97= AK47,Deagle,Nades
98= M4A1,Deagle,Kit,Nades
90= All Pistols
60= Primary Ammo
70= Secondary Ammo
Binding on the keypad..
Code:
KEYPAD NUMBERS:
1= KP_END
2= KP_DOWNARROW
3= KP_PGDN
4= KP_LEFTARROW
5= KP_5
6= KP_RIGHTARROW
7= KP_HOME
8= KP_UPARROW
9= KP_PGDN
KEYPAD KEYS:
/= KP_SLASH
*= *
-= KP_MINUS
+= KP_PLUS
ENTER= KP_ENTER
.= DEL
0= INS
If anyone wants a custom weapons package, post a reply.