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Plugin Info:     Modification:          Category:          Approver:   HamletEagle (36)
klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 01-13-2018 , 07:39   KreedZ (KZ): Spawns Fix
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KreedZ (KZ): Spawns Fix 1.0.0


- Description -
This plugin makes sure that every player can spawn properly in case there aren't enough spawn points on the map and/or spawn points are located too close to each other. Originally, if it happens that a player spawns on a point that's occupied by another player (up to 64 units away to be exact), the player occupying that space will get killed. This plugin gets rid of that behavior.
I tried other plugins found on this forum that have the same/similar purpose, but all of them failed to properly do this and I always had players complain that there weren't enough spawn points available.


- Features -
  • Removes all terrorist spawn points.
  • Allows up to 32 players to spawn even if there's only 1 spawn point on the map.
  • Spawns players randomly at any of existing spawn points.


- Requirements -
  • Server running KreedZ or other similar mod that has Semiclip and doesn't need Terrorist spawns.
  • Latest version of AMX Mod X 1.8.3 development branch.
  • Latest version of Orpheu to compile and run the plugin.
  • Valve's Counter-Strike gamedll - it won't work on ReGameDLL_CS! (will probably work if you use only ReHLDS)


- Installation -
  • Install Orpheu and put Orpheu's include files (found under addons/amxmodx/scripting/include in the Orpheu archive) in your compiler's include folder.
  • Download kz_spawns_fix.sma attached below (or find it in the attached archive under addons/amxmodx/scripting) and compile it using the latest 1.8.3-dev compiler with Orpheu include files added.
  • Extract the attached arhive in your cstrike directory.
Attached Files
File Type: zip kz_spawns_fix.zip (1.8 KB, 637 views)
File Type: sma Get Plugin or Get Source (kz_spawns_fix.sma - 1636 views - 1.5 KB)
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Last edited by klippy; 01-14-2018 at 14:33.
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