CVARS: - lts_minplayer
- 1 - 32 = Number of connected players needed for plugin to start slaying.
- Default: 3
- lts_slaymsg
- 0 = Off
- 1 = Reason of slay is sent in chat to the slayed players.
- Default: 1
- lts_slay
- 0 = No slay
- 1 = Losing team get slayed
- Default: 1
- lts_enabled
- 0 = Plugin Disabled
- 1 = Plugin Enabled
- Default: 1
- lts_target_bombed
- Default: "[LTS] Defuse the bomb or die trying!"
- lts_target_saved
- Default: "[LTS] Plant the bomb or die trying!"
- lts_bomb_defused
- Default: "[LTS] Protect the bomb at all times!"
- lts_all_hostages_rescued
- Default: "[LTS] Keep CT´s away from the hostages!"
- lts_hostages_not_rescued
- Default: "[LTS] Rescue the hostages or die trying!"
Changelog:
- 1.3.0.0
- Added a new version without the slay delay.
- 1.2.0.4
- Fixed a small slaymsg bug.
- Cleaned up the code.
- 1.2.0.3
- Added cvars for custom slay messages.
- 1.1.3.1
- Added cvar lts_slay.
- Fixed lts_enabled bug.
- Changed lts_slaymsg default to 1.
- 1.1.2.1
- Added tracking cvar.
- Added cvar lts_enabled.
- 1.1.0.1
- Big rewrite, now act upon round_end reason instead of just grabbing losing team.
- Added more reasons sent in chat at slay.
A big thanks to FlyingMongoose , Pimpinjuice & Bailopan for answering my questions. Also thanks to all people that posted plugins in the forum (too many to mention), they are great examples to learn from.