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CliptonHeist
Senior Member
Join Date: Feb 2016
Old 02-06-2019 , 06:24   Re: [REQ] CVar change when all players die
Reply With Quote #2

Untested, lemme know if this does/doesn't work.
PHP Code:
#include <sourcemod>

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
    
HookEvent("round_start"Event_RoundStart);
    
HookEvent("player_death"Event_PlayerDeathEventHookMode_Post);
}

public 
void Event_RoundStart(Event event, const char[] namebool dontBroadcast)
{
    
SetConVarInt(FindConVar("mp_ignore_round_win_conditions"), 1);
}

public 
void Event_PlayerDeath(Event event, const char[] namebool dontBroadcast)
{
    
bool bDead true;
    for(
int i 1<= MaxClientsi++)
    {
        if(!
IsValidClient(i)) continue;

        if(
IsPlayerAlive(i)) 
        {
            
bDead false;
            break;
        }
    }

    if(
bDeadSetConVarInt(FindConVar("mp_ignore_round_win_conditions"), 0);
}

stock bool IsValidClient(int client)
{
    return 
client >= && 
    
client <= MaxClients && 
    
IsClientConnected(client) && 
    
IsClientAuthorized(client) && 
    
IsClientInGame(client);

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