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coach
SourceMod Donor
Join Date: Jun 2008
Old 07-24-2009 , 08:07   Re: [CSS] AutoGungame
Reply With Quote #3

Loaded this plugin but not quite sure if what I want is possible as I can't seem to get it. I want it to be in GunGame mode on "cs" maps & normal css on "de" maps. This is how I setup the autogungame.cfg:

// The prefix of a hostage map.
// -
// Default: "cs_"
sm_autogungame_csMapPrefix "cs_"

// A CFG File to run for NON Gungame Maps. Example EXEC CSS.CFG
// -
// Default: ""
sm_autogungame_ggcfg "exec gg.cfg"

// The prefix of a defuse map.
// -
// Default: "de_"
//sm_autogungame_deMapPrefix "de_"

// A CFG File to run for Gungame Maps. Example EXEC GG.CFG
// -
// Default: ""
sm_autogungame_csscfg "exec css.cfg"

I changed it around & thought it would work but no go. I have the normal CSS working but it doesn't run the GunGame cfg on map change. If I run the gg.cfg from console it will then become GunGame but would like it to this automatically.
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