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Natsheh
Veteran Member
Join Date: Sep 2012
Old 01-29-2021 , 15:36   Re: ROG - A better random origin generator[NO HIDDEN ZONES UPDATE]
Reply With Quote #29

I think the Float:MinDistance doesn't work quiet well, i tried spawn some boxes around the map and each box have 600.0 unit distance between the other, but it fails and spawns nearby.

Edit : I might give it a try and try to fix the code, but i don't promise anything

Edit #2: seems like the problem was caused because i was using the origin check function to insert valid origins, because the check distance function is after check function.
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Last edited by Natsheh; 02-04-2021 at 14:34.
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