Quote:
Originally Posted by KyleS
Yes, this engine/game issue has been fixed in plugins for roughly a decade now (as explained to both of them in IRC).
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Quote:
Originally Posted by KyleS
This isn't even close to accurate. SM may add some processing time to a client connection that makes this easier to trigger with your rudimentary steps to reproduce, but the cause is not SourceMod at all and has been explained to you a number of times by a number of people.
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Sorry about the confusion, it appears to be a game bug with the game itself.
Quote:
Originally Posted by FlawlessKush
??? so we dont need this then if we use smac or is this more effective?
@xCoderx
Code:
[SM] Exception reported: Client index 10 is invalid (arg 3)
L 09/09/2017 - 02:13:08: [SM] Blaming: ExecuteStringCmdCrashFix.smx
L 09/09/2017 - 02:13:08: [SM] Call stack trace:
L 09/09/2017 - 02:13:08: [SM] [0] LogToFileEx
L 09/09/2017 - 02:13:08: [SM] [1] Line 51, C:\Users\Michael\Desktop\ExecuteStringCmdCrashFix.sp::ExecuteStringCommand
L 09/09/2017 - 02:38:38: Error log file session closed.
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If you are running CSGO and PTAH then this will be more effective as it blocks the string command at a lower level, otherwise its the same as smac_commands
I have also fixed the error in 0.5, thanks for telling me about it.
Updated to 0.5 - - Reordered logic, (Thanks Headline for sanitizing things)