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DispatchSpawn + 2^17 + sqlite = obscure crash
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sarysa
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Join Date: Mar 2014
06-27-2015 , 00:09 Re: DispatchSpawn + 2^17 + sqlite = obscure crash
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Yep. I'm sure everyone's going to read this and immediately think I've hit the 2048 entity limit, but for this particular issue, that's not the case. Guess I didn't preface my post profusely enough.
You could probably reproduce it on every server by creating a rocket, destroying it next frame and create another, destroy, create, etc...keep counts, print out each one, and you'll probably hit the same limit I did. (with the same sqlite crash)
(actually, maybe I should make and test that now, then post the source. heh)
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Last edited by sarysa; 06-27-2015 at
00:12
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