Something you can do:
PHP Code:
FillAllOwnedWeapons(const weap_name[])
{
static e = -1, o = 0;
e = -1;
while (pev_valid((e = engfunc(EngFunc_FindEntityByString, e, "classname", weap_name))))
{
o = pev(e, pev_owner);
if (pev_valid(o) && is_user_connected(o))
{
tfc_setweaponammo(e, 4);
}
}
}
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