View Single Post
shine771
Senior Member
Join Date: Jun 2007
Old 12-05-2008 , 16:58   Re: Realistic Weapon Pickup 0.8
Reply With Quote #8

xPaw you could have posted something about the plugin -_-.
Uh.. really cleaned the code. It's 200% more readable. Look at the code again, exolent. I hope you wont become blind again :O.
@arkshine: About the Ham_Use. As far as i know, you must specify the entity which is used. In this case, i need to detect when player is pressing use, not on a specific entity. About the duck... The whole point of this plugin is to make this game more realistic. So that users would have to do something, not only run, run, shoot, shoot. I want to remove that automatization, so that players can do something by their selves. I think that automatic ducking is the same thing as just running across the weapon.
Btw: With this plugin you can avoid glitches like, c4 falling behind a crate or any other unreachable place.

Last edited by shine771; 12-05-2008 at 17:08.
shine771 is offline