Sure, go to line 88 and edit it:
Code:
if(equali(szMapName, "scoutzknivez"))
Also, if that map differs greatly from the original, you will need to edit the awp spawning origins, too:
Lines 269-271:
Code:
fOrigin[0] = -389.0;
fOrigin[1] = 123.0;
fOrigin[2] = 460.0;
There's a couple small bugs that need to be fixed as well, I will get to it asap.
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